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lexyeevee
@lexyeevee

great news i am running STRAWBERRY JAM again this year for the SEVENTH (!!!) time in a row

it's my february-long game jam about making horny games

and since this is cohost i can now type like fifty paragraphs about that. it's about sexuality but it's not, like, graphic. i do say the word "vagina"


i increasingly feel that sexual media can be sorted into two broad, if fuzzy, categories, based on which side of the screen the audience is expected to want to be on.

this is a whole thing but please bear with me.

mainstream video porn is made by people who think porn is something you look at, who think the target audience is someone who wants to see a vagina. so they put a vagina behind the screen, and then the viewer can sit in front of the screen, observing from behind a pane of glass. if a penis is involved somehow, its owner is often cropped out as much as possible.

this is qualitatively different from a great deal of furry and queer and indie porn, or at least how it feels to me. that stuff is framed completely differently, as though the audience is expected to want to participate, to imagine themselves participating. both the creator and the viewer don't merely want to see a vagina — they want to be the girl, or the boy, or the animate pooltoy, or whoever. and so the framing is completely different, the camera pulled back, the ass shot expanded into an entire scenario, even if only a glimpse at one.

it's like night and day. this didn't crystallize for me until i joined a discord for an adult game in development (its dev was nice to me) and looked in its furry porn channel and felt like i had fallen into the mirror universe. it was absolutely nothing like the furry porn i see shared by furries. i'm looking in it right now to make sure i'm not projecting anything and i swear to god i just see a dozen pictures of pinups with vaginas showing in a row. the vast bulk of it has no dialogue, no framing, no event, nothing happening, just a character exposing themselves to the viewer for no reason other than that that's what the viewer is presumed to want to see.

and i mean that's fine. there's nothing wrong with that, or at least nothing i am qualified to go on at length about. and it's not like pinups are completely absent from more familiar spaces. but there is something curiously unnerving and alien about being in a space where this is the general consensus of what "porn" looks like.


and video games have this same division. in fact, the "games with sexuality" genre seems to be massively over-represented by one particular sort of experience: you are Some Guy (specifically a guy), you have absolutely no personality, and several hypersexual women with no self-awareness find you inexplicably irresistible. cue picture of sex. sometimes they skip the guy part entirely and just put a woman next to a bejeweled board; her clothes disappear as you get more points, but the sexuality and the interaction otherwise have nothing to do with each other.

i think this does video games, as a medium, a great disservice. i think being able to interact with a little simulated crafted world is fucking incredible, and i think it's a travesty that human sexuality is barely explored in that medium.

i can conjecture all sorts of reasons why. game development, for starters, is fucking hard. it takes a lot of effort across a lot of disciplines. video porn, on the other hand, has a baseline difficulty of "have sex" + "there is a camera". honestly that sounds much easier and maybe i should switch mediums.

but also, of course, sexuality is taboo [unless it is a popular actress being attractive in a major film in a way that no one comments on]. so games with sexuality have limited reach, limited resources, limited interests.

well, i can't do anything about that. but i suspect there's another side to the coin, which is that the general notion of an "adult game" is the kind of thing that already dominates.

and i can do something about that. i can start a game jam for making other kinds of games.


so i did.

and something magical happened: all of my dreams came true, on their own.

maybe the key is that i consistently say "horny game", which isn't even a real genre. no one says it but me! i see people say "porn games" or sometimes "nsfw games", and a large subculture speaks of "lewd games", but those all strongly imply the same thing: you will see genitals.

but what does "horny" mean here? that's not a word commonly used to describe media. it describes a feeling. it describes people. it's specific to whoever's saying it. which means it's specific to whoever's participating.

and that's what i want: not games that "are lewd", but games that are horny, to you. that's how you get that queer front-of-the-camera energy!

i've also tried to participate every time, and my very first entry was the prototype of fox flux — a game that's about transformation and platforming and has no sex in it.


i've never spelled all this out on the jam page itself. it's hard. the two categories feel like something i made up that a large chunk of people won't understand at all. i could start with "aren't you tired of adult games that just have a naked woman tacked on?", but that feels unnecessarily hostile and alienating. i don't even mind (mostly) if someone submits a game like that. with a little prodding they might just find they have some depths to plumb, so why come out of the gate swinging at them?

so i've really only nudged in the direction i want. (although i've gotten a bit more explicit over the years.) (also i do also put furries on the banner, which i assume acts as something of a filter lol)

for example, the jam has judging, and there are several categories to rate the games in — but the last three are stealth, novelty, and harmony. so there's acknowledgement built right in that, hey: games that are only horny to you, games that are unlike anything else, and games that knit sexuality with interaction are all worthwhile.

and it works. and consistently the games that top those categories are some of the most fascinating. stealth games like an idle clicker about making a critter grow indefinitely large or an arcade-ish game about nothing but circles; novel games that demand you prove you are a robot by resisting human distractions or are literal DVD-ROMs; harmonious games where you have to make the antidote before you shrink too small to reach anything or you participate in the drone uprising because you are one of them.

not one of these games is explicit! there is no sex and there are no genitals. i cherish them all. i'm delighted that people decided to make them just because i wrote "let's make some video games" on a pink website.


i hope the trend continues. i hope this little ad-hoc community of devs, wherever they came from, will keep channeling this energy.

i haven't touched my main twitter in two months now. i don't know if i want to tweet about this jam there. i don't know if i'm missing out on "Reach" or whatever if i don't, or if i'm inviting hostile energy if i do.

but while i think that over, maybe you could participate. y'know, if you want. there is so much of this space left to explore. i still dream of someone submitting a thoughtfully horny doom map.


also the banners are just a fucking blast to draw every year. i try to find the perfect balance between "not enough to be offputting if you're not into this" and "it is extremely clear what you should expect if you click this". really hope i nailed that again this time because i'm tagging this into the cohost global feed yolo


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in reply to @lexyeevee's post:

YES. YES. YES. I am so tired of "hahah funnee boobiee" games when smutty fuckenings can pack so much more of a punch! I'm joining!!!

..okay, hype out of the way, I immediately harken to a certain indie text based adventure game that absolutely slaps in the porn sense... but... after you're "done" you're not "done playing" because the plot is so intriguing and the gameplay so fun, that you keep working on your game file.

I want to make something like THAT. There needs to be more ENGAGING and GOOD porn games, not just "woohoo booba get the dollars"

Thank you so much for speaking my language. The hype can be palped.

this sounds so fun! i've never made a game before (but I'm a web dev/programming instructor so I have some CS background at least lol) but ive always been curious about making a little horny game and this is good motivation to actually give it a shot 😄

Won't have time this year, probably, because a writing project of mine is kind of approaching a deadline and keeps feeling like the scope of it is expanding but I absolutely get what you mean about the difference between furry and mainstream porn, I think it took until my mid-20s to realize that a lot of people aren't looking for the 'imagine yourself in the scene' that I'm looking for with erotic material of any flavour hence why so much porn aimed at straight guys don't involve anyone with a cock and as such lacks anyone for the cishet straight audience for that stuff to imagine themselves as. Which might have been what attracted me to furry stuff in the first place. Like, some people draw pinups, but there's usually enough of a scenario implied to the sexy scene to imagine yourself in it, and what might have lead up to it, and what happens next, and each of those three things are an option for you to involve yourself in the work.

I actually find erotic and porn writing outside of the furry space, including stuff clearly written by cishet folk for cishet men, tends to be a bit better than non-visual non-furry porn for that, honestly. I think there's only so far you can get with writing before you at least craft something where someone could imagine themselves in the scenario, and if there's no actual sex involved then you widen the appeal to since it's easier to abstract if the parts don't match since the parts aren't coming up. Or as up if it involves nudity but not sex. What the hell would a text equivalent of a pinup even be?

Will definitely keep it in mind for future years, and it wouldn't be the first time I'd made something horny that isn't explicitly sexual (The bit of erotica I last wrote and gotten into a 'I need to do a final editing pass'... Lacks any sex or nudity? Or even explicit sexual themes? Would definitely qualify as stealth by your terms. What'll make it explicitly sexual is the meta context of where I'm likely to put it up). Or event he first time I've finished making something that I think would qualify as a game for that (The last erotic game I made would have been a Zebra puzzle with the goal of figuring out which scenario happens to which person, though I forget if it cast the player as one of them or not, and has been lost to Yahoo shutting down Groups the same way they did GeoCities).

(And the amusing thing about most erotic twine/inky games, at least in the genres I tend to read, is that the 'win condition' tends to be less sexy than the loss conditions. Which, honestly, probably just incentivizes seeing all the paths even more than most hypertext games and VNs, because let's be honest, the bad endings are why you're reading a game about being stranded in a forest with hungry plants, or whatever, whether you're someone who reads erotica to imagine it happening to you or to watch it happening to someone else in your mind's eye.)

I'm hoping I can actually get my act together well enough to do something this year. I always have so many ideas for how to turn my weird-ass kinks into "stealthy horny" games, and it's always kind of funny to see how people interpret e.g. Colorful Critter through the lens of trying to figure out what makes it horny without understanding that I am literally turned on by color changes and patterns.

(I'd consider doing Colorful Critter 2 but it'd probably end up just being a mediocre clone of Substance Painter.)

Anyway I have a few ideas for this year's and I've already rambled about some of them on your Discord.

I feel like this is true of... a lot of modern games, also. Not wanting to be the thing, but just watch it, and so it's monotonous combat with rewards at the end of each sequence. I wonder if this says something profound about mindfulness vs dissociation, but I don't have the heart to think in that direction or what it means if it's reflective of societal stuff.

mindless completionist achievement hunting for things that are eastereggs map designers put in while waiting on other teams, collect-a-thons like Banjo Kazooie, DK64, Mario64, Gex3 being named collect-a-thons instead of isikai games, etc. And I get that 'games to fill the time' is an important role, but dopaminergic life support doesn't mean they have to be... bad. I used to spend every hour of my life way dissociated, as if observing things through a pane of glass.

These days I only feel that when playing mainstream video games. I don't know what flipped. I'd joke and say legal weed, but I don't think that's it, even if that probably increased the number of people content to scour for achievements over more complex stuff, I've been there some nights.

fffuck. aaa i want to join in so bad but i do Not feel comfortable getting horny and kinky on my main itch page (...yet? no, probably never)
five days away...... i might take the plunge and make another itch account for this.........

hhhhhmmmmmmmMMMMMmmmmm i have an idea and i am Wanting

Honestly peeked at the jam page and automatically equated "horny" with like.... y'know.... sex!!! That was kind of a misconception, though, it would appear. Describing it as, specifically, being appealed to through.... people, not even necessarily in a "get your rocks off" way is, freaking cool as hell. Genuinely really happy reading through all of this. Hopefully this year's submissions are plentiful and freaking amazing!!!