johnnemann
@johnnemann

My thinking is something like a copy of WinRAR submitted to the IGF along with instructions on how to play it as a game. Imo it has to be a "found object" of a utilitarian type that gets recontextualized into a game. We don't really have the museum or gallery equivalent that automatically makes anything in it Art, which is why I think you need the instructions to make it "playable", combined with the IGF submission (a public process that is maybe the closest thing to an Official Stamp of Game that has an open submission). But I'm not sure! Maybe I missed something important...



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in reply to @johnnemann's post:

there's a video game i think about a lot called SPACE TRUCKER which was on steam but has since been taken down because it was made entirely out of stolen assets, mainly from the horrible tekwar video game. this is not quite found object art but submitting something to steam that you don't own but just found lying around is probably the closest thing i can imagine

After some thinking, I would assert that Venetian Blinds would be the Duchamp's urinal of video games.

Originally created as a technology demo, the software was exhibited privately in a discussion about trade secrets in programming. In 2010, Activision published it on Microsoft's Game Room shop for $3, declaring it to be a video game for sale.

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