Foxtrot68

A wolf or several (&)

--

We're your average trans wolf girl(s) furry artists.
Stuck in 🇧🇷
Always open for commissions!!

Minors DNI🔞

--
Contact info:
Signal: Foxtrot68.67
Discord: foxtrot_68
Telegram: @Foxtrot_68

--

文法のごめんなさいの悪い

--

therian box in two shades of blue, the text reads "this user's theriotype is a gray wolf", there's a picture of a gray wolf on the left and the therianthropy symbol on the top right corner.


posts from @Foxtrot68 tagged #videogame

also: #video games, #videogames

normally you'd only see these when you go out of bounds in a bethesda game but no this one was just out there inside the grass. I called it "tile" because I've never messed with the creation kit so I don't know what the official term for it is in there. I wasn't expecing the main planet in the game to have visible errors like this but it's okay, I've seen under rocks in New Vegas plenty and Skyrim had a bunch of floating trees, mistakes slip by especially when you're trying to make a stupid huge game like they were here. I'm guessing this is human error, but it could be a procedural generation error too, I don't know how they're doing the planet wilderness, like if the main cities and landmarks are set but everything else around them is procedural based on predetermined world cells and there's some magic to make them blend naturally where it failed in this specific spot. I'm quite interested in how they tortured upgraded the engine to make any of this feasible.



a thought occurred to me that this is like their mainstay more than hiding stuff behind waterfalls, which is a videogame staple by this point. in Starfield you can't really open toilet lids by pressing E or even grab them like physics objects (I think, further testing required on that), so you need to hold E to grab an object and physics it into the side of the toilet to open it, like any normal person would do of course. there's literally two toilets inside that bathroom in the story dungeon (the staryard you enter with Sarah) that contain useful healing items, so shoving your hands down dirty toilets in derelict space stations is good for you.



so I made poor financial decisions and purchased Starfield finally, I was too curious about it. so far I'm pleasantly surprised? this isn't as bad as I had feared, the dialogue and characters are likeable, the worldbuilding has be interested, I haven't seen anything too wacky yet except for the snake cultists, there is this constant in bethesda writing always feeling like mythical fantasy bullshit even when it's supposed to be sci-fi but I haven't felt that yet, maybe when I see the snake guys and they're dressed in funny masks. the environment design and art direction are really on point and while space flight feels weird and stilted and disconnected from everything else in the game.. it's not terrible. I genuinely wanna finish this one and put more time into it, this isn't like the Outer Worlds where the writing and worldbuilding was so obnoxious I refunded the game because of the dread I felt at the thought of putting over 20 hours of my life into that game, Starfield isn't like that, I'm liking it.

though I'll say, fucking Sarah Morgan needs to know what the word "Privilege" means, bitch sees working class people on Mars and is like "wow I can't imagine digging rocks your whole life instead of seeing the stars", well yeah Sarah, not everyone else is lucky to be a main protagonist or get funding from a rich cunt, that's privilege for you. maybe there's more to Sarah but I really wasn't impressed with that.