Fru-Fru-Brigade

We're a Bunch of Weirdos

  • Mostly she/her

Hi! We're a fairly diverse plural system with various origins and interests! ADHD, autism, likely BPD. Uhm... Yeah, gonna work on this a bit more soon?


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in reply to @Dvorakir's post:

What you need to add to a mesh is a boolean attribute on the edge domain, and set it to true for all edges that are UV seams (plus other edges you want to be seam-ified)
Geometry nodes for directionality detection
And the shader part (I named the edge attribute "see" because naming things is hard)
Geometry nodes for pooltoy wrinkles and seams