๐Ÿฆ‡ Goth Dyke
๐ŸŽง Musician
๐Ÿ‘ฉ๐Ÿปโ€๐Ÿ’ป Game Dev
๐Ÿ“ผ Glitch Artist
๐ŸŽž Photographer


โ„น๏ธ This user can say it



moonflowers
@moonflowers

the homogenization of video games controls has led to massive stagnation. itโ€™s why everything from the ps3/360 era onwards feels exactly the same


johnnemann
@johnnemann

In that as games discover a series of "best practices" it narrows the perceived scope of possibility until we need movements to deliberately do things in the 'wrong' way to remind us that it doesn't have to be like this.

Best practices are good things to have but they quickly go from "hey if you want to accomplish this effect, try this design tool" to "this is the correct way to make things", especially in a medium that is as commercially focused, and as worshipful of its commercial arm, as video games is.


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