Gadfly-Goods

awardwinning smalltime gamesmith

personal account of a 30-something weirdo masquerading as a "ZZT company"



gossamer is a recent Super Metroid hack by my buddy neen that I did some playtesting for. He described his creative process for this as being freewheeling and unplanned, akin to freeform jazz or something.

I ended up liking the end result, thanks to its extensive routing options and bizarre usage of the SNES's blending modes. However, it has been quite divisive within the community, with people taking issue with its increased gravity, large amount of underwater segments, unclear progression, and overall aesthetics (their loss with that last one). As always, caveat ludor.

Anyhow here's the full map

1/8 scale map of a Super Metroid rom hack

There are a small handful of things that I've left off this map for the sake of mystery, which are not required for 100%. I hope you understand.(If I just so happened to have hidden a map with those secrets somewhere, I wouldn't tell you so easily :3c)

You can find my other maps here.


You must log in to comment.