"being a tank is too much responsibility," they said, playing a healers

I make games and talk far, far too much. My views and expressions do not reflect that of my employer at any given time. π³οΈββ§οΈ/π©ββ€οΈβπ©/π
"being a tank is too much responsibility," they said, playing a healers
The responsibility of leading the party and not getting turned around in a dungeon even though it's a straightforward corridor? Unbearable. Crushing.
The responsibility of holding everyone's life in my hands? Fine. No big deal.
When I was helping a friend learn mechanics, it was funny explaining that if the boss just out of the blue turns in your direction, you should probably run.