• She/Her

Local Dumbass that will not shut up about JRPGs


Sorry for the bad photo I took of my Odin. Finished this game two days ago but boy howdy do I have some fun stuff to share with y'all about the absolute gem of this Kuso-grade game. Now in fun bullet points for easy reading, and I'm too lazy to make this into a real write up.

  1. There is only one save file. You cannot see the time on said save file. You just boot it up and go right into the game. Duckstation let me skip that step as a whole with it's snapshot feature.

  2. From what I been hearing about this game is the reason why the music is so awful is because they fucked up during the process on putting it in to the game but didn't try to fix it before shipping it out.

  3. No walkable world map, it's just a string of images with tokens you click on. Being a fine lady with no sense of direction and dyslexic this was a little bit of a nightmare mode.

  4. Trying to get out of a screen was jank as all hell. Sometimes you can get out on the first try, sometimes you’re constantly rubbing your face into the wall until you find the invisible half wall where the flag is behind to get out. At one point I thought I softlocked myself but really I wasn’t hitting the flag to transition to the next screen right.

4.1 Speaking of which, it’s really hard to see where you were going at times. I wish there was the FF7 finger or yellow paint.

  1. Possible softlock at the start? You're required to sleep at an inn which charges money for plot reasons. As far as I know the only place that you can grind for money is locked out as soon as you leave at the start. So by logic you may be locked out of progressing. Haven't tested this yet.

  2. Press and hold O to avoid random battles. My guess that this was bug testing stuff they forget to take out, which leads to more questions if their other things left behind. I know the game is at least over 30 years old but there still has to be more found.

  3. You know how every JPRG that existed past the NES era where items or gear told you what they did or is it better/worse for the party? Hahahaha no nerd, geeeeeeet fucked! I did this semi blind until I got fed up with it and looked at the item guide that came with the hack.

7.1. This is a JRPG that requires you to buy magic. Since I was killing everything in one shot, magic was useless beside healing and buff. See below on the various reasons why.

7.2. Sleep Ax. This item mid-game you can buy for Bruke, the stereotypical strong man character who is manly and blah blah blah blah. Most of us know this type from movies, books, other games, etc. Y'all are smart enough to know. Anyways, dev forgot to put resistances to sleep on all of the enemies and bosses. Once again this includes the final boss.

7.3. Buying food at the bar is a permanent stat up. Toward the end of the game I had so much money that I spent it all on speed and attack ups so on top of being already overleveled with the best gear possible, I could one or two hit everything. Including the final boss.

7.4 I failed to get the main character’s best weapon because it’s hidden away somewhere else in the game. Possibly missable? I only found out about this when I started to read the walkthrough midway in.

  1. Yes, this game does have status effects. I think. Sleep is in it but so it petrify from what the guide told me. If there's more then I never saw them.

  2. I will make it my life mission to get a picture of Kai Orpheus' (yes that his name) pog champ face or god help me. Out of all of the FMVs in the game the pog champ face never failed to bring delight when I saw it twice. Gotta pack to whole disks of FMVs!!

  3. You only see the antagonist's henchmen once at the start of the game, and maybe two or three times at the end. Main antagonist himself is only seen at the end where you're about to fight him. He hates humans because, idk, he just does. Which fair buddy I do sometimes, but this is an JRPG in the PS1 era. At least try to have some motivation! Sephiroth's motivation may boil down to mommy issues but at least he looks cool doing it!

10.1. I guess mentioning the plot I should talk about a little bit. Plot can be described as the missing prince is found after bailing his forced labor camp, Humans Turning into Monsters Diseases (not rabies) happens doesn't really do much, and lastly go get swole your highness. Bunch of fun nonsense happens in between out of the blue, plot threads are dropped or stuff is mentioned but never explained. It's bad in a funny way, but your mileage may vary. Trying not to spoil too much for those who still want to go in blind.

10.2 Wait no, I take that back. The Sinsitrals from Lufia 2 games had more personally than this guy. Pretty sure a lot of SNES villains where better than him like Kefka.

  1. The final dungeons are just a copy and paste of a castle you've been in, just given a fresh coat of evil black paint to sell us on it. It has four or five rooms max with no treasure.

Been mulling over learning to speedrun this game, but since I can't see my time I don't know how long it took me to finish. If I had to guess, Maybe 10 or 15 hours max? Could be lower or higher. So, uh, if anyone know an English speedrun community for this game let me know???


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