Gwen

Dumbass in a dumb land

  • She/Her

I was born in the late Holocene and I've seen some shit


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in reply to @MOOMANiBE's post:

The game's budget seems to have been 50 million EUR for development and 20 million EUR for marketing, for 70 mil total.

At a price of ~50 euros per copy, 1.2 million copies = ~65 million EUR in sales, minus the 30% cut that every store except epic on PC takes is 45 mil, which is about 65% of the game's budget. Napkin math but it tracks with what they're saying.

By the way, based on this math the safe assumption seems to be that the break-even point would be about 2 million copies sold. They mention that Control sold 4 million so if that happened here eventually they'd be in pretty good shape (though obviously you have to take sales/discounts into account with any long tail)

They say this is the fastest-selling Remedy game ever, which would imply that it's outperforming Control at this stage of its life cycle. Which seems wild to me if you tell me Control sold 4 million copies lifetime, that's a pretty healthy long tail.

Adding some interesting colour to this:

  • We know that as of March 2023, Control had sold 3 million copies (according to its publisher) which would suggest that 2023-4 accounts for a full quarter of the game's sales, something like 5 years after it originally came out. I'd be really curious to know how that happened. Deep discounts? Alan Wake 2 causing a back catalog bump?

  • We also know that Control's budget was 30 mil euro, or less than half of Alan Wake 2's, so wow was that game profitable