New quick piece on the newsletter. This is about Masahiro Sakurai's recent grab bag video about retro games. He arrives at the contentious point that despite our nostalgia, games basically have gotten better, and now is the best time to play video games. I'm pretty much with him, but in this piece I offer compulsion/addiction design as a major way that games have gotten worse, and a force that retro games offer a reprieve from.
In making this argument I wanted to be clear that this isn't about the trap of rose-colored nostalgia that Sakurai himself describes in the video. It's not about the inherent superiority of any particular era of games; that would be foolish. It's about stuff that's inescapable today.
