Me, I'm sitting on feedback for Dzimtā Puse (map labeling game). I roughly know what I want to do with it before I release it, but I'm calling myself "busy with life" and not sitting down to read through notes, make changes.
Me, I'm sitting on feedback for Dzimtā Puse (map labeling game). I roughly know what I want to do with it before I release it, but I'm calling myself "busy with life" and not sitting down to read through notes, make changes.
Idk, I just kinda faff around for like half a year.
But ok, cool things I've done that have, if not given inspiration, at least made a vibe shift:
This is a question with multiple answers.
On the simplest level – there is none. Games tend to be long reads that are hard to get through just so. So I tend to read them when I'm preparing to run them, which is also the time where I build my own enthusiasm. And since I'm running to games now, I'm not making space for new reading.
In a more nebulous sense there are games that I've looked at before in some capacity and thought that they're neat, and so I should probably get to them eventually. I'm now thinking Wisp and Hedgewitch Tales, Fist or some of its hacks, something else I'm not immediately remembering.
There's also the similar category of things I've wanted to return to. Which presently consists of Dread and Star Crossed, but gets some brief visits from other games as well.
And then there's the aspirational: I need to play my games with more people. Both the public ones and the very WIP ones – Dzimtā Puse, By Name I Bind You, Armed Travellers, The Stories We Tell. (which would probably do a lot to make P on the W)
I'm out of the depths of covid and into the "i'm good, just a bit of a cough" afterdays. Send asks to help cope.