Old VFX I made
I wish I could do this with shaders but my god it is easier to animate it directly than figure out how to make math do it lol

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Old VFX I made
I wish I could do this with shaders but my god it is easier to animate it directly than figure out how to make math do it lol
if cohost let me like this post multiple times i would because its very good
yeah we played with math for a whirlwind effect once, we would still like to go back to that someday. it is not easy.
Even when I do it for work a shader whirldwind just doesn't hit the same as a 2D animation yknow?