the personal blog of the "no longer in their 20s" owner of the above blog, where i:
• play and write about video games (usually old ones i guess but anything goes)
• go thrifting for cool electronics / things that deserve to be tinkered with and fixed
• ignore my unimportant job as much as i can
• melt my brain with the weed (mute "#weed log" to mute me posting while high if you want)
in that order


not really nsfw but no minors please and thank



i didn't know that tetris collection announcement thing happened cause i don't really watch nintendo directs, BUT THAT BEING SAID

seeing people ask "where's the Tetris the Grandmaster 3: Terror Instinct port?" makes me once again wonder if it's feasible to even emulate a windows XP embedded environment on modern consoles without adding more input lag to the game that may / may not already exist natively to it (iirc the commonly posited number is 4 frames? i've read differing accounts based on real cabinet setups but those cabinets are also self-destructing due to their USB validation dongles so, shrug)

usually adding input lag in ports is not a huge deal to the Average Gamer but when the entire point is to give easy access to extremely high-level play where, at the halfway point of optimal play, you have 6 frames of reprieve when placing a piece before another 15 frame timer starts counting down until the next piece already locks itself in place (in shirase it's 6 and 15/13/12/10/8, respectively), it's kind of important to not make the timings even harder from technical shortcomings


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in reply to @HerzogZwei's post:

It could definitely be ported natively, there’s no way they’d emulate XP for it.

Honestly it’s probably not there bc Arika likely has porting rights. Unless I’ve missed something a TGM3 release isn’t deconfirmed.

i was hoping they'd do a native port if anything, the arcade classics ports for TGM1 and TAP are rock solid, but i noticed that TAP has the very small errors i also see in non-TGM specific versions of MAME (sometimes instruments hang until the track changes, and also the 60.00 frame rate and not the 61.whatever it actually uses) so it made me wonder what they'd do for TI

even though 1 and 2 are different architectures completely from 3 so it's probably irrelevant, and tbh as long as it's not a disaster port i'd probably buy it no matter what lol