i didn't know that tetris collection announcement thing happened cause i don't really watch nintendo directs, BUT THAT BEING SAID
seeing people ask "where's the Tetris the Grandmaster 3: Terror Instinct port?" makes me once again wonder if it's feasible to even emulate a windows XP embedded environment on modern consoles without adding more input lag to the game that may / may not already exist natively to it (iirc the commonly posited number is 4 frames? i've read differing accounts based on real cabinet setups but those cabinets are also self-destructing due to their USB validation dongles so, shrug)
usually adding input lag in ports is not a huge deal to the Average Gamer but when the entire point is to give easy access to extremely high-level play where, at the halfway point of optimal play, you have 6 frames of reprieve when placing a piece before another 15 frame timer starts counting down until the next piece already locks itself in place (in shirase it's 6 and 15/13/12/10/8, respectively), it's kind of important to not make the timings even harder from technical shortcomings
