IsisStormDragon

Writer, Procrastinator

Demiromantic asexual lesbian in love with Samus Aran. White. 28. Dragon who hoards stuff. I designed a small game once; hope to design more someday.

(IsisDreamWeaver, from Twitter, for any who know me from there)

posts from @IsisStormDragon tagged #video games

also: #videogame, #videogames

jeruyyap
@jeruyyap

I'm kind of tired of physical media being presented as a more ideal alternative to digital distribution or live service, because it completely misses the root of the problem. The problem is NOT digital vs. physical, it's the lack of rights you have to use the product and the practices associated with that. The fact that the game, movie, book, or whatever is being distributed digitally would not be an issue if your right to use it wasn't so restricted.

Take for example a service like Itch or GOG that offers "DRM free" downloads for games you've purchased. I would argue that setup is better than physical copies in just about every respect. Not only can you download the game you've purchased and back it up however you want, the service essentially provides you with an "offsite backup" of what you've purchased that requires no effort on your part. On top of that, making more backups of said games takes even less effort than if you had to rip a physical disk.

It bothers me that folks keep presenting physical media as an ideal for preservation, when the physical media being implied (usually optical disks) were never a good way to preserve those works to begin with. I feel like this shows an unfortunate tendency to approach the problem via nostalgia rather than via an understanding of what the problem actually is.



wick
@wick

Lancer Tactics is a third-party adaptation of the tabletop rules. It's set on the fifth planet in the Dawnline Shore: Viridian — or Verdevilla, if you ask the folks who already live there. Union sure didn't before they gifted the whole planet and its galactic neighbors over to the Karrakin Trade Barony for the sake of political stability. Now, generations later, cells of lancer pilots called the Sappers continue to fight against the Barony and their terraforming border walls that cut across the world.

This Kickstarter campaign will fund development of the current demo into a full-fledged game engine, paying artists for new graphics and sound, and — if we reach the stretch goals — an anthology-style story mode exploring the Verdevillian survival within and resistance to Karrakin border and climate injustice.

You can find the playable demo and back the project here: https://www.kickstarter.com/projects/wickworks/lancer-tactics