Izvy

Dads with Benefits

Gay fantasies about your best friend's dad, coach, teacher, and other fat father figures.


MOOMANiBE
@MOOMANiBE
  • Dev insisting it would have been infeasible to remake their game by actually paying people to do work so they used AI instead
  • Polygon completely uncritically talking about how great it looks and sounds

abso fucking lutely not


dog
@dog

The thing that strikes me here is that they directly acknowledge they can't afford to remake this game to the same quality they had in 1996... but they want to do it anyway? Why does it need a remake in that case?


amydentata
@amydentata

For the sprites, Revolution produced “a few hundred” by hand and took them to the University of York, where an AI research team used them to train a GAN (generative adversarial network). The result “wasn’t quite good enough,” Cecil says, but a tip from a Nvidia engineer about how to use AI to interpolate frames in between hand-drawn key frames prompted a breakthrough.

“Instead of taking an hour to do each one, it takes between 5 and 10 minutes to do each one,” Cecil says. “We’re training the model on our own sprites… What we’ve really focused on is the outlines and the detail in the body, because there’s no way that the hands and the head are going to [look right]. So we have to manually draw their hands and faces.” The hands and head are pasted on after, with animators taking care to flesh out facial expressions that the original art didn’t have enough detail to resolve.

You know how I've said several times that there are legitimate uses for AI, including AI used by artists to allow them to do things they couldn't before? That's what this is. This isn't some techbro throwing Broken Sword into Midjourney. This is artists using AI to help them create art. That's what we want to see when it comes to AI.

I am reminded of this video:


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in reply to @MOOMANiBE's post:

I should clarify my stance here:

I feel like if you're calling just upscaling or keyframe interpolation AI, you've got some form of agenda, even if it's just the media piece doing some fucking laundering of bad actors.

i also feel a type of way that charles cecil was just casually like 'yeah so we had a lot of the original assets and just trained the models on those'. are any artists that worked on those still alive? did they consent to it being used like that? (probably not.)

i'm so unimpressed.

I always wonder about these kinds of claims. Are a few hundred handdrawn sprites and the original assets enough to train a generative model? I'd have guessed not, that really the model is trained on those things on top of every bit of stolen artwork they could find on the internet, but I don't understand it enough to know whether they're actually lying or if I just don't understand this stuff.

I'm not shocked cus this is the guy who keeps writing all their articles about the Microsoft ABK deal that are all pro-Microsoft and how they'll not do anything anti-competitive if they merge, his name on an article is an instant pass for me but still hate the pro-AI stance

in reply to @dog's post: