One thing Wildsea does that is really cool that more games should think about is how they approach naming. Sure, many games give sample names, but what's been more useful to me is how Wildsea will say "These are names with this language, they are usually short names/use the same syllable more than once/etc, and here are the common syllables used in the names"
Example
Low Sour Names
- Short, with prominent T, R, J, K and Z sounds
- Consonant-vowel pairings are common
Example Low Sour Names: Jakesta, Tekeri, Rokko, Kazera, Zeku, Ozeta, Ravir, Zegra, Motsje, Ito
Low Sour Name Components: Ta, To, Te, Ra, Ro, Re, Ri, Ja, Jo, Je, Ka, Ko, Ke, Ku, Za, Zo, Ze, Tza, Tzi, Gra, Go
Chthonic Names
- Longer, grander, sometimes melding with other old-world nouns
- Ch, L and W sounds are common
Example Chthonic Names: Acheran, Lao, Ollingwood, Dockley, Ippet, Chambersen, Woking, Terin, Charnet, Lee
Chthonic Name Components: Wood, Rise, Char, Shade, Cho, Lake, Wang, Smet, Dole, Rin, Bury, Ness, Ling