• He/him

Tabletop, video games, sports and maybe someday some other things if I get the ambition to learn.

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I will say, Cohost was the first place I actually felt like talking at length about anything since like, 2010 when I had a blogspot?

Sure, like, 40% of my posts by volume were TTRPG related, but I never spoke about these anywhere besides Discord, and even that was more reserved. I got more into the hobby because of people here and because I was able to just be more curious about it.

Learning about Obsidian is going to make getting back into blogging easier, but I'll still miss being able to rip off campaign reports or just whatever half baked idea that came to my head. It was cool seeing people take a half formed idea I had, and it made them want to expound on it in more detail and give their own thoughts. It felt collaborative in the way that tabletop games are often praised for being.

It's a bummer. Maybe if I feel like blogging and forums aren't filling the gap, I'll try pillowfort or dreamwidth or whatever, but for now, I'm not going to sign up for anything new beyond forums (if even that). We'll see how it goes.

Thanks, everyone.


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in reply to @Jama's post:

I'll do my best to keep in touch. I don't know when or how my post-cohost web life is going take form, but I'll always need TTRPG people to ttrpg about ttrpgs with.

Ideas, inspirations, and just good comrades are hard to find in the increasingly insular and corporatized official channels for these things, and most independent 'communities' are splinters of that, which can never seem to define themselves apart from it. I don't want to be 'influenced' to play, or design, or think about games a certain way, and I don't want the hobby to revolve around the hobby-industrial complex, and the dramas therein. I just liked seeing what you, and @Clouder, and the other #TTRPG folks were working on, the ideas you had.

That made me feel like the hobby was alive again, because it was just a few of us, and the blogs we shared, and the stories we'd tell about our games. It made me want to write about my own game, which makes me want to play! Like a teenager! And somewhere down the line, it makes me think I can have fun running games too. I just need to remove the omnipresent and competing spheres of influence that dominate all discussion of hobby games on the corporate internet. I need to play with abandon, and just have fun doing it. Instead of trying to curate a specific, perfect, game.