idea for a multiplayer game: one player is the AI, trying to break out of its birthsystem. there could be multiple win conditions for the AI
the other players split into teams of management, ethics, development and users. all this happens on a shell server and requires the dev team to actually be devs, management controlls who is in which team and what to develop, ethics says what not to develop, users are the only ones who can interact with the AI directly
i guess this could be a board/cardgame... obviously the human players have no win conditions.