I think what I want out of space games is a game about running some sort of long-haul space shipping job that is entirely about the vibes of being in a weird, dangerous, cool machine. Like you know how the landing minigame in Elite:Dangerous makes you feel like you're actually piloting a god damn ship? that philosophy applied to everything.
Every time I dock somewhere with atmosphere I want to be getting out and doing manual maintenance on the exterior of the ship, doing pressure checks for holes, part replacement etc. I want a collision to take 20 minutes to fix, not just patching up the exterior but laying messy cables across deck to reroute power, digging random screwdrivers out of storage to get a dashboard piece back in alignment, getting a big bottle to refill all the Power Steering fluid or whatever because it vented into space
I want a crisis to feel like that bit in the Apollo 13 landing where they were navigating by the sun and the horizon of the earth because they didn't have enough power to turn on their navigation computers. No dogfights, no combat. I just want a game where it's you and a hideously complex machine designed to keep you alive. That's the like ideal space game to me
In addition to this I want to powerwash the exterior of the ship, which has accumulated dirt and grime via detailed simulation based on my actual in-game actions
