daily-knowledge
@daily-knowledge

this post was written by my friend nanodrive 🙂 (you can find her on "youtube")

daily knowledge: in late 1998, bungie released myth II. however, it shipped with a game breaking bug, where if you installed the game to anywhere on your hard drive except the default directory, it would uninstall everything recursively on your boot drive since the uninstaller for the original game was hardcoded to only uninstall from the data directory, while the sequel's uninstaller was modified to uninstall from the applications folder as well, hence the reason for the bug. in order to counter this bungie ordered a recall on all the CDs for the game, and as a result they eliminated most of the profits they made from the game.


doodlemancy
@doodlemancy

WOW. went and read more about this on Wikipedia and found this quote

The team essentially had two choices. On the one hand, they could say nothing, and quietly fix the bug in a patch that would be immediately made available for download on their website. In favor of this course of action, it was argued that installing a game to the root directory of a hard drive was an unusual thing to do, something there was little chance of anyone repeating, and so it was unlikely anyone would ever encounter the bug. The other option was to publicly announce the problem and recall the game. This is what they did. According to Jones:

"The thing that made the decision easy was that if we were to ship the game anyway and try to fix the problem later, some people were gonna get screwed. And that was wrong. It might not have been very many people - maybe one or two. But it would have bothered us the rest of our lives. Maybe not - maybe just two years. We'd be sitting around today: "Damn, wonder when the next person's gonna call?" It was so clear that there was one decision that led down the road of eternal damnation. The other was to spend a lot of money and do the right thing - and never make the same mistake again."

imagine any big software/game company acting with this kind of conscience now!! here in the Fuck You Age, microsoft or whoever will just force a shutdown/update on you and if you lose anything important or your device doesn't work afterward they're just like "oops. well, sucks to be you"

imagine "some people are gonna get screwed" being enough to sway a decision like this. damn. wow


IkomaTanomori
@IkomaTanomori

So on the one hand, it's a lot easier to prevent a bug like this from being unrecoverable these days, with everybody having cloud backups and downloading patches being normal. On the other hand the real question is about a big company doing something like this. Now, Bungie was privately held back then. Not stock exchange traded. So it'd be most appropriate not to include publicly traded companies in comparison; they are vehicles of evil because they're not allowed to make decisions against the profit motive, by law. A structure that shouldn't exist, but that's another whole problem.

Who qualifies? I'm also not counting companies like Epic or Bungie, they're owned in large part by other companies with the public traded problem. So no ownership by other outside corporations. We're talking companies like Larian, IO Interactive, and Supergiant. Yes, I could imagine those companies making a choice like this. There's no indirection pointer letting the decision makers say "well the obligation in money to this outside uninvolved party means we have to fuck people over." The owners are actually involved in the business and would have to care about the effects of what people do in their name.