Barkhan - Dune 2000 3D. Suprisingly good VO, OK unit barks.
Harsh Doorstop - Squad, but from WW1 to 2021. Currently, the biggest gameplay difference between the eras is your weapon.
Dark Tree - Russian, extremely unstable, got patched to be just unstable, did nothing about the gameplay loop being ass.
Herogue - Quirky Chinese Darkest Dungeon.
Phantom Brigade - Iron Danger, but instead of being about cute Finnish witches, it's giant robots in Ace Combat-esque world. Much recommend.
Capes - superhero XCOM! A somewhat limited arsenal of powers to at the start, but the proximity combos with other heroes may turn out to be fun.
Wantless - kind of like Shadowrun hacking, but for going down into a persons head and beating an issue they have into submission. Your AP spend benefitting the enemy certainly makes it spicy!
HeistGeist - cyberpunk heists with Slay the Spire fights, node-based mission map, and a hacking mini-game. Fairly interesting. Loads of voiced lines.
Shardpunk: Verminfall - brutal Steampunk Vermitide. The weapon heat mechanic prevents endless overwatch and the goal of crossing the map rather than the defeating enemies sells the hard-scrabble idea better. Your troops panic constantly.
The Great War: Western Front - the rare WWI game that blends the campaign with RTS battles. The RTS bit is brutal and your troops will melt when exposed to enemy fire. Suppression fire is key - and you deliver it via artillery batteries.
Gone Rogue - isometric stealing simulator, though you may engage in some fighting. Even if it ends up being a janky nothingburger, it has some ideas going for it.
Exogate Initiative - very reminiscent of Evil Genius, though your individual staff actually matters. This is a game about private Stargate initiative, but your SG-1 is going to be three unarmed scientists that don't even bother with protective gear. Kinda fun!
Voidtrain - finally, the looter-builder genre takes us on a train ride through Swedish warp. Not sure how much I like the 4th wall breaking narrator or the core gameplay loop of build base structures to build more base structures, but the rest seems at least mildly interesting.
ENENRA - it's a slashy game where you only do LMB combos in a cyberpunk setting. Not very exciting. You can jump, I guess.
P.S. I add additional comments in the image descriptions.
Iron World - The first mission in the game ends with rescuing some guy's sister from the raiders; the helarious joke is that the sister is big, buff, ugly, and has a massive beard, not what you'd expect a sister to be! Slapped my knees so hard, both my wrists and kneecaps are now powder.
Arc Runner - You get downloaded roguelike-ly into a host of android bodies to break through hordes of hostile robots and reboot the station AI. Kinda neat, looks great, but I doubt I'd play it much.
Galaxy Pass Station - Space Papers, Please. Has some of that SimHospital charm with the whacky service robots (the cop is for parasite control), though the writing could be more natural. Overall fun.
Darkest Dungeon II - you expected more of them same? Fuck you. Instead of rotating your doomed heroes in-and-out of the party while grinding down some dungeons, you have one party, and you drive a carriage down the road from encounter to encounter while hitting piles of detritus for profit. Sweet.
Technically, I also played Space Reign, but not enough to form a strong opinion.


