Man a lot of devs I follow on The Website are straight up depressed about the whole Palworld situation. The fact that this regurgitated slop is what skyrockets to #1 most played has got to be a blow to solo devs whose passion projects eke by mostly unnoticed.
My message to them would be, don’t give up! Take a look at Lethal Company. This kid was putting out Roblox maps and unique undiscovered horror gems before breaking through with a bonafide phenomenon. There is still time to find success and be rewarded for your dedication to the craft.
Dungeons and Dragons. Monopoly. Warhammer 40K The Miniature Game. 99% Of F2P Android games. Twilight. The list goes on.
A lot of people don't have the time to learn why [thing bad], haven't turned their brain into a nest of worms that critically approaches everything it sees, may not have the energy for cerebral stuff, and sometimes just want that dopamine treat.
It won't make it less painful to see [thing bad] outperform much better stuff, but such is life under capitalism. And while profit motive exists, slop laser targeted at the pleasure centers of the widest most audience will exist.
Until fully automated luxury gay space communism comes to pass, we all have draw succor from the fact that we recognition from the only audience that matters: Cohost posters.


