From back when things were allowed to be exciting

Military history, video games and miniature wargaming.
RPGs, single player FPS, RTS and 4X, grog games.
Passionate about complaining about Warhammer.
Catholic, socialist, and an LGBT+ ally.
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From back when things were allowed to be exciting
Over on birdsite, a question was raised about kitbashes. Now, this chap is one that regularly comes out and gets paraded around when it comes up, because this dates back to the era when converting plenty of miniatures involved getting out the jeweler's saw and a roll of putty. Metal miniatures, man! Those were the days. What occurred to me as I posted the old picture of him was that this year, 2024, marks 18 years since the Medusa V global campaign for which I converted and painted this miniature for my then-new Cadian army.
Eighteen years old. I needed a second.
To mark the occasion, I printed off a backdrop and tried to get a slightly more cinematic photo of him that'll hopefully last another eighteen years or so that I can drop when someone asks about converting old miniatures. This miniature was the company commander for my Cadian force, and there was a neat little bit of fluff in one of the campaign booklets which said that armies which spent 'fifty days on the line' became known as Knights of Medusa. In GW Gloucester we counted it as battles fought in the campaign. My Cadians racked up 60-something battles over the course of the Medusa V campaign - one of the benefits of working in-store back in the day with the gaming tables out more or less constantly! The core of my Cadian army are all, still, Knights of Medusa. I've thought occasionally about repainting them, but then I wouldn't be able to tell apart which figures were there for the original scrap, and which were their replacements.
Anyhow! This guy features parts from four separate metal miniatures. If you can recognize and name where they're from, you get a prize.
If research an memory servers, this is the Codex that gave Guards
It was also in use in the 4th Edition. While it wasn't particularly good as far as I can tell*, the 4E rulebook itself is perfect, coming with a lot of hobby ideas as well as rules for campaigns, asymmetric Kill Team games, and even paper terrain.
4E also saw Cities of Death released, which just oozed with that same creative energy.
I've tried 3D Ripper and Ninja ripper, I've tried the official blender plug ins the devs made...
At the end of the day, Blender refuses to import main.nmf (which contains the detailed model), only randomly spitting out parts of the model. For the ZIL-130, it's the rear wheels. For others, it's the hull (sans wheels).
But the LOD (I assume it's shittier, less detailed version for when it's far for the camera, so as to avoid TEETH version loads and it works with the textures (I had to fill in the windows).
No cargo bed but I can I work with it.