JcDent

A T-55 experience

Military history, video games and miniature wargaming.

RPGs, single player FPS, RTS and 4X, grog games.


Passionate about complaining about Warhammer.


Catholic, socialist, and an LGBT+ ally.


FORUM SIGNATURE:
THIS USER IS A GIRL KISSER

///

JUST POST


Fortified Niche: a podcast covering indie miniature wargames
www.anchor.fm/fortified-niche
Grognardia: the current place to order my t-shirt designs [until I find a better one]
www.zazzle.com/store/grognardia

posts from @JcDent tagged #video games

also: #videogame, #videogames

Just like in REAL WAR, NO WINNERS - JUST SURVIVORS!

My single most effective unit is probably the T-34 that got stuck in the mud and spent the game lobbing shells at the position of Eagle's lIGs.

Eagle got much better and much effective use of her mortars - some of mine haven't even caused casualties! I ALSO FORGOT THE 300MM ROCKET BATTERY!!!

Eagle is also a lot more of an active player whereas I am, regrettably, more reactive.

Still, one unexpected thing was how many casualties I had caused in close-range firefights when her troops were apparently just lousy with StG44s and MP40s.

It may not be obvious from the map, but my forces around the dang rail way station had been shattered by Eagle's artillery and she apparently had two mostly healthy assault platoons + a Panther in the area. Good thing for me that the game ended when it did.

The last dude of note would probably win some combat lifesaver badge as he spent a lot of time tending to casualties in the lIG killzone. This is not optimal, however: I've never seen people (read: Usually Hapless) care for casualties in MP outside trying to maybe retrieve special weapons.

All in all, good game, wish I had won.



When was the last time you've heard an FPS AI be praised for skill? For me, that's probably FEAR.

This is a particular issue with Battlefield-like mass combat games. On one hand, if the player population is dwindling, the game becomes unplayable. On the other hand, 64-player match is cool and all, but that's still a fairly small number of combatants, especially if you ever want to do combined arms or fill an APC to capacity.

Having decent would help both fill out empty servers and add more actors beyond the player minimum, to fill out squads/teams for player that are too anxious to play with others, and maybe to give troops to command for players who want to do that.

Enlisted kind of does that, but I feel like those bots aren't smart enough for it to be satisfactory.

Of course, a AAA developer will never sign off on investing in bot AI, because it's a multiplayer title, we'll have players!!!


Ā