I just found out about codehost today and I love it.
I was kinda wondering if something like this would be viable, lo and behold it is.
Look! I can embed Psychonauts Lua stuff directly in the post now without sacrificing nice syntax highlighting!
--!Erik Fuck fucking fuck
if (from.Name == 'CensorLevel2_1') then
self.HeelState = 1
SendMessage(self,self.Heel,'StateChange','done',0)
--SendMessage(self,'ShoeCollisionHeel','ShoePartState','on',0)
SendMessage(self,'GenericTargetHeel','TargetState','off',0)
elseif (from.Name == 'CensorLevel2_2') then
self.ShoeRState = 1
SendMessage(self,self.ShoeR,'StateChange','done',0)
--SendMessage(self,'ShoeCollisionR','ShoePartState','on',0)
SendMessage(self,'GenericTargetR','TargetState','off',0)
elseif (from.Name == 'CensorLevel2_3') then
self.ShoeLState = 1
SendMessage(self,self.ShoeL,'StateChange','done',0)
--SendMessage(self,'ShoeCollisionL','ShoePartState','on',0)
SendMessage(self,'GenericTargetL','TargetState','off',0)
elseif (from.Name == 'CensorLevel2_4') then
self.ToeState = 1
SendMessage(self,self.Toe,'StateChange','done',0)
--SendMessage(self,'ShoeCollisionToe','ShoePartState','on',0)
SendMessage(self,'GenericTargetToe','TargetState','off',0)
else
--Nuttin
endsyntax highlighting by codehost
Just delightful.