I want to make something more out of this game.
I think I'll add a relaxing mode all about catching fish, with a bunch of different types and little ID cards for each. It might be a bit of work but I find the fishing to be pretty fun, so maybe there's something there.
The standard mode definitely needs some balance, and that should be easy enough to dial in. I have an idea to make different difficulties with different maps, as well as a bigger map with multiple fishing points for the relaxing mode.
If I wanted to get some more systems rolling there's some potential for a longer gameplay loop with survival mechanics. I initially wanted to have a day/night cycle and a health bar that depletes but those ideas never went anywhere. Not sure if it's worth it though.
Unlike other games I've made, I'm left with a distinct feeling that what's here is just good enough for another pass to build it up. With other jam games, I am usually fine wiping my hands clean and calling them done. This little bird... Speaks to me.
