These were copied from discord messages. Once again, sorry for the messy little note format.
jesus tk divekick is difficult to get low to the ground
the inputs i've tried are 9214K, and 2149K, I think the first is easier, as the latter is way less consistent, but I get lower height, which is good
if I do TK divekick low enough, I'm able to get a 19f overhead. Compared to the universal overhead which is 22f. That's not the biggest difference but hey it's cool to find this kind of stuff
plus spaced well enough i'm at worst able to get hit by a light, on average either slightly minus, or at best spacing i'm actually plus, compared to the -3f 6MK
a throw sets up the spacing perfectly as well, if you do the 9214LK after a throw in the corner, you are +1 on block. Do it midscreen with 9214HK and you're +2, with even more of a threat behind the damage. neato
if you can confirm the overhead with the midscreen HK setup, you can also get level 1 super right after. Level 3 / CA has the same startup at 10f, but doesn't quite reach as far as level 1. been trying to land it for a bit now and I don't think it's possible, no matter what version / distance you use. Also tried OD Bakkai/Rekka and that didn't do anything, the startup is too slow to catch. i think level 1 is your only realistic follow up out of this
I would try it with MK, but haven't found any useful setups for that spacing. just gotta eyeball it, so it's kinda useful sometimes