You must log in to comment.

in reply to @ChrisNSFW's post:

nice!

And it's funny you bring that up, cause I was messing with it a lot and found it's actually kind of difficult not to sync it up. Like even when I intentionally try to. I think the roughness of the animation and the extremely short length of the loop make it easy to trick your brain into thinking it matches up even when it's a little off. The most desynced you can possibly get is only like a quarter of a second, and even then my brain, like, autocorrects that.

Incredibly convenient that it worked out that way lol