Kinsie

I am internet. Hear me whine.

Mostly just repeats of past exploits from across the wider Cyberverse™. Chase me elsewhere (see link above) for the freshest, goodest stuff.

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in reply to @Kinsie's post:

interesting. I was just thinking, doesn't that kinda leave WebGL out in the cold on Apple platforms? But it turns out Apple's a collaborator on WebGPU which is an amalgam of DX12, Vulkan and Metal, so basically a modern WebGL. And hopefully you can reimplement WebGL on top of WebGPU, then?