A gaming company currently run by a lone kobold.

Games: https://koboldunderlord.itch.io

Music: https://wyx.gay/music

Patreon: https://koboldinteractive.com

avatar by https://twitter.com/wilcoweb

posts from @KoboldInteractive tagged #indie ttrpg

also:

I've finally solidified the mechanical categories acquisitions can be!

I've updated the rules page for acquisitions:

  1. Skills: Add player level to a roll. Consider disadvantage for lacking complex skills, such as alchemy, or language! A relevant trait implies you have a skill.
  2. Boons: A boon can grant you either advantage or a +1 raw bonus on a challenge.
  3. Magic: Break reality and do stuff that doesn't make sense. This gives you the context to solve a challenge with a mental score in place of any other ability score.
  4. Tools: If a challenge requires a tool to be successful, you have disadvantage without it. Combat, lockpicking, etc.


KoboldInteractive
@KoboldInteractive

I found a bug in my dice sim code. Details are here: https://forums.kobold.town/t/dice-roll-stats-balance-needed/142/5

TL;DR:

The likelihood to hit the average difficulty (14) when given a single advantage increases from:

  • 61% to 86% for +7 (25%)
  • 41% to 72% for +6 (31%)
  • 30% to 59% for +5 (29%)
  • 16% to 38% for +4 (22%)
  • 11% to 27% for +3 (16%)

This is much better than my last attempt. However, I'm contemplating dropping the max stat by 1, because starting out at PL3 you actually are able to get a +8 total bonus on your highest stat right away.

I have to think about this more :]



Hey y'all, Ames here!

I've decided today I'm going to plug my Patreon, which most of my posts there are public. This is because I want to build a semi-open source ttrpg game engine out of my game!

I am also still working on figuring out server hosting, and the Patreon will still be the place where you can go to reserve an instance. The servers themselves are largely all working, so if you REALLY want to, sub at my soon-to-be freshly minted one available $5 tier slot and you'll get to try it out.

See ya around!