what i think about when im trying to go to sleep at night

kotetsu // enby // nd // 32
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what i think about when im trying to go to sleep at night
the missile does not know where it is.
Over on the bird website, I posted a whole pile of uniquely Space Station 13 bugs that I've discovered or been around for while developing for Goonstation.
These were originally posted as replies to a Jason Grinblat tweet asking for weird bugs to use in his talk "Before you Fix a Leak, Ask if it's a Fountain." Some of them have turned up on The Strange Log over the years as well.
some other fun moments; a while ago, there was some stuff added that greatly simplified tracking types of objects in the world, so if you wanted to iterate over, say, every door on the station, you can do that without going through every object in the world.
before that, there were a handful of global lists for keeping track of certain specific things, like
one of the things i maintain is that these are generally good improvements! nobody is going to argue that having to iterate over the entire world when you just want one type of object is good.
but something is always lost; there's nothing funny about the new systems. they just work. there's nothing notable about them, no fun in explaining why they might exist, no funny quirks or weird variable names.
that's why we have stories, i guess.