Player inventory management. Minecraft's greatest weakness gets greater with every block added. And, in the event of the crab winning, we get another tool taking up valuable real estate.
I have other nits to pick but let's be honest: an inventory system created 14 years ago when there was only a handful of blocks and items just isn't cutting it these days.
Yes as a primarily Java Edition player I can enable bundles in my worlds. I don't know that bundles really address the problem so much as apply an adhesive medical strip.
