If you play a space game where all the players are engaging with the infinite landscape of space in the same way you have failed to make it interesting. Space is so big and if every player is literally the same thing in outer space you are missing what space should be. If I made a space exploration game, without like alien species cards that change how you care about things because you're a dinosaur or a frog or a dinosaur frog, I feel I have wasted an opportunity.