• he/him

one more cute disaster… it’s hard here in paradise

last.fm listening



SLIMEPATTERN
@SLIMEPATTERN

This is the story of one of the most headache inducing bugs i've encountered since i was very young. Early on in the 90s i remember encountering mysterious bugs in my C and perl and python programs that i could never comprehend. I've looked back on those times and wondered how many times it was just me, and how many times it was an issue with the tools of the era. I usually come to the conclusion: it was me. but having this type of experience really makes me wonder.


natatorialremnants
@natatorialremnants
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in reply to @SLIMEPATTERN's post:

oh hell, that's really bad. i wonder if any of the UE1 or UE2 games i worked on encountered this (i wasn't really touching the code on those so i dunno). or maybe they did, and just patched it internally and didn't tell anyone (seemingly quite common licensee behavior during those eras)