Anyways here's a black hole that I'm not rendering because it makes my cpu angy.
It's also not done but I'm lazy and impatient :3
It might end up in a music video, it might just be pwetty.
Apparently this is how Nasa simulates black holes - basically its a bunch of spheres that get exponentially smaller that wrap light around it, almost like a lens. Interstellar uses a similar method but they have a big, strong PC with an incredibly powerful engine.... not a 2070 and 16gb of ram x3