In many ways, the original Tetris is one of the most timeless and approachable video games ever made. With its easy pick-up and play style and its iconic music, the classic puzzle game gets better with age, and even more recent generations are finding a lot to like with the original game. In the years since the first came out, many developers have tried their hand at making follow-ups to the original—but Tetris creator Alexey Pajitnov came up with a different and more "cerebral" way to play the original game in a new way, which he revealed at this year's Game Developers Conference.
At GDC 2024, Pajitnov—who was joined by Ocean Media CEO Vedran Klanac and Geogrify CEO Kate Edwards—revealed the initial plans to release an alternative follow-up to Tetris and why we're just now hearing about it publicly. Referred to as Tetris Reversed, it was a planned sequel that aimed to change the way people played Tetris. It even got far enough with a prototype of the game that it was revealed to a GDC audience for the first time.
Read our write-up at Game Developer.
