Playing Bioshock 1 again for the first time in a long while, it made me realise just how much of 7th generation gaming we take for granted.
Among all the piss-filtered dark-age talk of how so many AAA games around this time eventually became homogenously Gears of War/COD-like in order to capitalise on their success, we tend to memory hole how this generation started off with a bang with titles like this, Prey (2006), Kameo: Elements of Power, and Little Big Planet.
It was also the last time we would ever see this many original single player games with AAA backing debut in a generation, until the 2010s where said industry would start going all in on the live-service multiplayer model.
While the indie/mid-budget gaming scene has picked up the torch of continuing to bring us fantastic SP games that have themselves become legends in their own right, there's something I find truly magical about playing a SP game that, not only has a solid premise and design philosophy going on, but also has the kind of high production values that AAA can afford them.
