A description! 18+ only. Folks might also know me as KlinKitty. Mosly smut and shitpost reposts here.
imagining the absolute power-move of an adventurer purposefully eating a nasty respawn penalty just to style on a boss when they come back
i know this is a very off topic question but: is respawning like, specifically linked with adventurers, or does it happen to other people/monsters too?
ex: some people have the respawning ability, so they'll probably go do the lucrative jobs that might kill you. or that like, the act of adventuring grants you respawns
vs like, everyone respawns. if you're a normal person travelling and get mugged by bandits and die, or if your house burns down with you in it, you'll respawn cause that's just what happens to people who die early or violently
It's believed to be a function of adventuring levels themselves. The assumption being that they're consumed by the act of respawning, but that may be Response Bias where adventure-types are the only ones who regularly travel enough to find their old acquaintances.
Monsters who take up class levels have been proven to respawn, but it's theorized that even ones without levels may respawn and somehow grow stronger for the experience. This is commonly referred to as the "Phase Theory" of monster mortality.
If i take your horns while you're a corpse, would you come back without em :3c?
If an adventurer dies at Lv. 1 and doesn't get resurrected, is it permadeath?
Nope! "Halfed and rounded up" means a level 1 adventurer will still respawn at level 1. They'll just reappear who-knows-where, buck-fuckin'-naked, so it's still a major inconvenience.
Does that mean a massive danger filled hedge maze would effectively act as an neigh unescapable respawn trap?
It would be a more frequent location for respawning, to be sure, but no more than say, a dressing room with a lot of stalls or a furniture warehouse.
Study on "respawn locations" is sparse and difficult due to their seemingly random nature and aversion to being observed, but common qualities have been noted:
If anything, the presence of danger would discourage respawning and qualify your hedge maze for "Dungeon" status, subject to all the relevant fees and regulations imposed on such structures. Consult your local zoning laws before building such structures, or at least be prepared to repel any adventurers come to plunder your Danger Garden.
Oh wow! That's a super in-depth answer, thank you!
And I guess if the eternal entrapment hedge plan ain't gonna work, just gotta double down on carnivorous plants & demonic horticulture to expand the hedge outward.
This is a neat respawn system. Knowing me, I would perpetually be naked and at level 1... quite by choice most of the time I would imagine U///U;