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Foxtrot68
@Foxtrot68

I wanna see a Civilization style game that does not subscribe to an european worldview. I'm kinda tired of this idea that all of humanity starts as "tribals" (loaded term but this is what I'm reading in this new Civ-like game Millenia) and then ends the game as a contemporary military nuclear power/cultural powerhouse.

The Fallout franchise also likes fucking around with this idea that human development is a linear thing so naturally after the apocalypse people "regress" to a tribal stage. it's very stupid.


Lexie-Plays-Fast
@Lexie-Plays-Fast

It concerns city builders rather than Civ-style strategy games, but the central point and problem is the same: The game contains core ideological assumptions that are repeated in every game that tries to take on the formula โ€” just like every city builder is SimCity, and SimCity is built on pernicious ideas about urbanism, every strategy game is Civilization, and Civilization is built on pernicious ideas about history.

I'd love to come in and say "except for this game right here, this game is actually good" and give an example of a strategy game that actually grapples with these kinds of assumptions to try and do something different, but I really can't. I guess maybe games like the Paradox grand strategy games1 at least take a different view, but they obviously have their own problems when it comes to these kinds of core assumptions, so calling them "better" seems silly.


  1. Imperator: Rome, Crusader Kings, Europa Universalis, Victoria and Hearts of Iron


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