Oh nice, this hotel's got one of 'em... whatchamacallits... Venetian Baroque masterpieces that metaphorically reflects the narrative.
My player review of Clickolding is that it's interesting how the game plays with a lot of themes while being very terse with dialog - maybe too terse for some people. It's the kind of work gives as much back as you're willing to offer. I think that's Xalavier's style.
My developer review of Clickolding is that I'm always disgusted at people who make a small-scoped, tightly-designed, reasonably-priced game with a solid hook. How dare you. Make a 6-year RPG you weirdos.