I want to build rotating habitats starting with their ecosystem so weβre building a sustainable home, not stealing another worldβs resources.
I want a factory crafting gaming where your goal is to get atmospheric green house gas levels down to pre industrial levels and turn sea waste plastic into sustainable settlements and launch solar sails to offset the worst of global warming and provide clean free power.
I want a survival game where the goal is to run a minimal impact research station on another world and study the strange new life there while doing no harm.
The best part is? All of these have clear and obvious gameplay loops that would be very doable.
"oh no! something SHOT this gigantic deadly flying jellyfish. let's get you sedated buddy, we can patch you up back at the base. damn poachers."

