(i had to google this one), i could maybe see how that would be the case, but honestly i've done all of it entirely sober? (almost) all of the character designs have been very First Draft, with only slight refinement. like, i designed and drew the entire protag trio and most of the npcs so far as i was spriting them, and a lot of the writing is stream of consciousness with a little tiny bit of editing. my goal with ba-bell has been "this is a game that i am choosing to make in rpgmaker 2003 about taco bell, i'm just going to do whatever feels right or fun to me"!
in my experience, drinking makes me want to touch things more and answer questions that people ask me, in addition to classic lowering of inhibitions, but i've already been working on letting myself be more uninhibited, and ba-bell is an example of the results. i don't think it would really benefit from me lowering them more?
spoilers for the sidequest i've been avoiding talking about
like, i'm already making a sidequest about the girl from the pizza hut star wars commercials that involves a background that looks like this:
that said, maybe it would help when it comes time for me to like, actively try and share/promote it?? i get cold feet and anxiety about trying to do that with this project in particular entirely because how self-indulgent it is in a lot of ways. like, a friend of mine has talked about streaming the demo, and all i can think is "ah shit, what if the jokes don't land" or "what if people just don't click with it". and like, that's fine and entirely expected, but it's still very,,,
anyways, that's a lot of words and only some of them are relevant to your question! whoops!! ><;;
