Last night I was bouncing around on my game doc, flitting back and forth on subjects. That seems counter productive to getting anything done. Tonight I decided I'm going to lay out what still needs to be created for the game to be playable.
I write TTRPGs and do tiktok dives into the lore of our favorite books, games, TV, movies, and more.
Last night I was bouncing around on my game doc, flitting back and forth on subjects. That seems counter productive to getting anything done. Tonight I decided I'm going to lay out what still needs to be created for the game to be playable.
Was able to put the baby down for a nap and get some precious writing time in today. Spent it fleshing out the game's Basic Moves list. I'm happy to be able to come up with new takes or spins on moves that it seems like most games have. I've also categorized the moves into Combat, Social, and Situational.
Looking at the extended Move lists in both Apocalypse World and Root is giving me some additional ideas as well, but for now I think this is good a good start. I probably need to start fleshing out Playbooks next.