Jokes about “quirky Earthbound-inspired RPGs about depression” aside, I really liked OMORI, which features some lovely (and occasionally creepy) art and a story that I found really affecting. The game really clicked for me once I got to Faraway, and continued to shine the most in those sections; the characters go from being cute but shallow to incredibly compelling, it recontextualizes a lot of what comes before in ways large and small, and frankly I found walking around town talking to NPCs and doing their little side quests more fun than the RPG battles in Headspace. (They’re fine and I found the emotion-manipulation mechanics interesting, but I just don’t really play most RPGs for the combat.)
