LukeBeeman

friendly neighborhood rando

  • any/all

Software engineer, ace/aro, any/all pronouns. I'm into all kinds of media (especially indie games and anime), media criticism/analysis, and politics.



Jokes about “quirky Earthbound-inspired RPGs about depression” aside, I really liked OMORI, which features some lovely (and occasionally creepy) art and a story that I found really affecting. The game really clicked for me once I got to Faraway, and continued to shine the most in those sections; the characters go from being cute but shallow to incredibly compelling, it recontextualizes a lot of what comes before in ways large and small, and frankly I found walking around town talking to NPCs and doing their little side quests more fun than the RPG battles in Headspace. (They’re fine and I found the emotion-manipulation mechanics interesting, but I just don’t really play most RPGs for the combat.)


You must log in to comment.

in reply to @LukeBeeman's post:

I haven't played Omori but I've watched others play through the whole thing. It's one of those games where I'm glad to have (vicariously) experienced it, but I would like to never do it again. I mean this in the best way possible.

Basically for anyone who doesn't know: heed the content warnings, they do not exaggerate. Good game though.

Haha, I get what you mean about not wanting to experience it again but I’m the exact opposite way when it comes to this sort of really heavy media; I’ll go through it over and over again and just wallow in all the bad feelings. (Maybe not with OMORI specifically, but that’s more to do with it being a 20-30 hour RPG than anything else.) My favorite movie is It’s Such a Beautiful Day, which I’ve seen at least one person express that same “glad I experienced it but never wanna do it again” sentiment about.