MOKKA

No more posting Jail for me!

After I learned everything there is about the human bone, I decided it would be more fun to blow up digital worlds.

You should wishlist Virtue's Heaven on Steam!

And Buy GB Rober, while you're at it!


Email Newsletter
buttondown.com/MOKKOGRAD
My itch.io page
mokka.itch.io/
twitter (in case people really want to, only for game announcements though)
twitter.com/mokkograd

An incredibly boring gif here, but it's just the very early beginnings of a procedural level generation system where the game reads information out of a datastructure that then determines where to place down a floor. I'm basically trying to re-create Spelunky's level creation here, but with a different end-goal in mind. The main reason why I'm doing this however, is to get a bit more comfortable with Game Maker's data structures, which is something I barely use, but I feel would help me a lot if I had a better understanding of.

Also if you want to see me be confused for several hours while making this, I streamed the whole thing.


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