Man, I had really wanted to play/post about more Next Fest demos, or even do a video on a handful of them, but I got busy in the latter half of the week and the whole event just kinda came and went, huh.
I get why small devs with limited budgets can't keep demos available, generating support requests (and bad PR when the devs don't patch it) for a build from six months ago or whatever. I get it! But the limited time nature of these simultaneously grants a flurry of attention and yet closes the door way before anyone but hardcore enthusiasts can get to them. There were dozens and dozens of demos, and I tried maybe six of them.
And, yeah, some devs will opt to leave the demo up with a clear "THIS IS A JUNE 2023 DEMO BUILD" warning and such, but finding those demos is now gonna fall back on Steam's usual (dogshit) discoverability. When the festival was going they were all conveniently in one place.
Just kinda bummed about the whole thing, I guess.
extremely this, as a busy person it's SO hard to find time to play all the demos I wanna play. it feels like such a waste to delete the ones I downloaded that are no longer playable afterward, not wishlisting them, but what am I supposed to do? Idk. Even one more week would make a big difference for me.