So I've been playing Xenonauts 2 in early access and I'm kind of a little impressed how this game's ambitions seem to be so small
It just wants to be XCOM UFO Defense but less jank and more modern convenience features
which is... it's fine! There's nothing really wrong with that, it's an underserved genre segment and it makes for a fun game to play
But it's kind of hilarious to me that it then just stops there, it has zero interest in finding any more ideas than just "mimic UFO really good". The kind of indie love letter where they are maybe afraid of being seen as departing from the original inspiration so they just, don't