- The building gameplay and its execution is maybe one of the most impressive feats of game development I've ever seen and I'll be actively mad if they throw it away with the next game. I'll be interested to see if anyone even TRIES mimicking this the way everyone did with BOTW's climbing, because the QA load alone is terrifying.
- A larger and more ambitious game than botw in every way, which is shocking, and even more shocking is that it almost entirely works out
- ...Except in the case of the story, which conclusively proves BOTW's minimalism was the right idea; they're not capable of fleshing out a story in an interesting way, even when they've got all the ingredients right there and a fun cast of characters to boot
They've already said they consider this type of game the future of the zelda series and I exit TOTK pretty sold that they can continue to come up with new and interesting ways to work with that, at least in the medium term; I came into this seriously worried I wouldn't be interested in More of BOTW and was proven so conclusively wrong so fast that it's hard not to be impressed, especially coming from a series previously known for its long, slow stagnation.
So yeah. Good game. I'm still, because I am a baby, over here pining for more stuff like Link Between Worlds and Link's Awakening's remake because I feel like I've been consistently let down by many indie attempts at aping the series' 2d entries (and the best ones tend to be the ones that depart from it the most aggressively) but i'm probably just going to have to whine forever because small handhelds no longer exist so no way are those happening anymore