Animation Lead on Wanderstop! She/Her & Transgenderrific! Past: Radial Games, Gaslamp Games



Inspired by misty posting a bunch of backloggd's

  • Anti-Idle: Truly horrific that I'm playing this game again. Idle games just vacuum me in once in awhile, mysteriously correspondent to times I'm having a really hard time focusing on games because I'm exhausted. I'm already getting bored of it but that too, is idle games.
  • Your Chronicle: See above. It's cute enough, I might stick with it longer.
  • My Time At Sandrock: Early access is nearly done and you can tell. Having a blast with this. It's become my new podcast game as I move into the start of Palisade. The kind of harvest moon-genre game that can easily eat an entire day.
  • Palia: Tried the open beta. It's cute but I feel like on several levels it fundamentally doesn't understand what keeps people playing harvest moon style games - the complete lack of energy meter or required sleep in particular destroys any sense of pacing it might have, or any incentive to talk with its cast non-transactionally - you could always just be grinding items instead. I'm skeptical it's going to survive as a free to play game. Also, multiple people watching me play it confused it for fortnite because of the aesthetic. Oops.
  • Time Bandit: I've been taking it very slow this time but still ended up going blazing fast because I know all the puzzles and where everything is. I'm already chomping at the bit for whatever time bandit 2 is even though I know that if that happens at all it's ages away. I really want it to happen tho.
  • Ys SEVEN: I returned to this after watching misty play thru Ark of Napishtim, my favourite ys game. It's... decent, but feels forgettable. I mostly feel like I'm going to end up completing it for the sake of seeing the continuity with 8. Also geis, what are you DOING in this game???
  • Baldur's Gate 3: Taking a small break from this because my brain is melted lately but you really don't need ME to tell you it's excellent. First big budget rpg I've played in a long time tbh. Like with all of these, I constantly skip all the voiced dialogue because I read too fast. I miss the days of text logs.
  • Bomb Rush Cyberfunk: It's so good. Captures everything that made jsrf excellent. After losing my jsrf disc as a teenager this is everything I ever wanted.
  • XENOTILT: I ended up getting way more into this than Demon's Tilt, probably because I'm better at it than Demon's Tilt. I'm not sure why yet. It's a blast tho.
  • Picross S2: I've been slowly, slowly creeping up on 100%ing this game. Mega picross REALLY hurts my brain tho.
  • Murder by Numbers: This was free on epic recently and I have to admit I'm feeling pretty let down by the writing after finishing the first case. The picross is fun tho!

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in reply to @MOOMANiBE's post:

I feel really strongly that its fundamental issue is that it wants to pretend to be a harvest moon but realistically its actual gameplay is that of like... crafting in an MMO. there's no time, no dates, no festivals, no birthdays. Instead you get "weekly resets" on what people want. Nothing ever changes. NPCs don't interact and don't do anything except their jobs. It's hustle culture to a degree that strips out what personality and theming even the most barebones harvest moon games had. An endless spring to grow crops, an endless pile of resources to grind and money to make. Everything else is an afterthought.

I'm curious if you've played Disney Dreamlight Valley, because the game is very similar (although I think, surprisingly, the writing in Disney Dreamlight Valley is actually more fun and funny). DDV definitely is more mindless-grind than something like a Harvest Moon or Stardew.

Luckily, Palia's first festival starts next week I believe. I definitely hope they stack the calendar with holidays and festivals to mix up the sense of season and mix up the dialogue.

I have not played it and I likely won't, brand crossover stuff is not really in my wheelhouse. I feel like palia is especially comparing poorly to me because I've been SO into sandrock lately (and stardew is up there as one of my favs as well).

I bounced SUPER hard off trimps the last time I tried it, does it stay in that "building sim" genre forever or go somewhere else? I'm never able to get into the ones that want to be sim builder RTS things

100% with you on Xenotilt. I liked Demon's Tilt fine, but in general it feels like there's a lot more to do across each tier of the table in Xeno? It might just mean that there's generally more avenues to score points, which I'm not entirely complaining about because I'm not that great at pinball games despite having a general fascination with them.

Also I finished Time Bandit and really liked it. Not 100% sure if this is an easy recommend to many folks. The wait to fix mistakes after running out of money/going into debt can be brutal, which I didn't mind so much because they were entirely preventable mistakes but I can't help but feel would be enough to turn a lot of people I know off entirely.

Haha yeah it's a SUPER high friction game and IMO that's a crucial part of its theming and why I love it, soft locks included. (thooooo that said, there ARE some secret time crystals you can get to in the city - about 70 dollars worth - with no items and no block pushing at all :3 they're hard to find without the drone but they exist)

I've been working my way through the Picross S series myself. There's almost always a point in the later levels that I have to resort to searching Reddit posts for hints, but for whatever reason there's almost never any Mega Picross hints there :'(