all posts in this thread will be collapsed with read mores by default, just to save you the sanity of scrolling. below is the hub map + Rifts to Abhorrence, by HrnekBezucha
i think going forward i'm only going to make write-ups for maps that i particularly enjoy or feel like i have something to say about, or if i write a full blown review and stuff like that. doing little blurbs for every map isn't really a bad thing per se, but i remembered that I used to do this elsewhere for singular doom maps, and... it ends up making it feel more like homework or a job, trying to force words for something that i liked (but didn't really have anything substantial to say about), disliked (but not in an especially interesting way), or felt neutral about.
anyway, this is for A Blaze in the Northern Sky, by Stickflip
Darkthrone album title reference? I don't personally listen to them but I've known about the album title for a long time and I have to say that the name is fitting to the map's aesthetic. Dragging yourself through jagged passages with towering rock walls on all sides.
Side note: I just learned that Fenriz of Darkthrone did a FACT mix of Detroit Techno, and apparently has a Platiskman tattoo? I love learning new things.
This map was a wake-up call about how uncomfortable I am while trying to work within in tight spaces in Quake, trying to get a feel for stuff like the actual range at which melee enemies hit, moving around best to avoid getting caught in crossfire, handling Vore missiles... it's a bit stressful but in time I know it will become easier. I wasn't really having much trouble with any of the maps I tackled preceding this one, which I would probably attribute to their relatively more free allowance of space, but perhaps they're not quite so devious with monster placement. This map was a good learning experience.
shot:

